ParallaxMappingShader BLENDER 2.93+
PMS Node
New update: 11/11/2021
Now it supports object coordinates and can work with box mapping(triplanar mapping)
Added an alpha output that can be controlled from the node
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Improved overall performance and removed duplicated nodes
It requires the object to have UVs
To use in your scene, you will have to append the material (Check the PDF).
The shader is used to fake displacement, reducing thus the amount of polygons needed in your scene.
The shader will not work well in closeups as it's only an illusion and not actual displacement!
WHAT YOU GET:
There are 3 PMS nodes with 3 different quality settings(the higher, the better, but with a higher performance impact): 16 32 64
There is also a Height Input node that will contain your height map texture.
The rest of the nodes used are part of the PMS node and do not need to be edited
If you are having any issues, you can send a dm on Twitter: @_Amin_Missaoui_
License: This node can be use for commercial work, but the nodes cannot be shared or sold separately.
Parallax Mapping Node-Group for blender 2.93+